Alright, so here's the scoop. A few weeks ago, on March 15 we got bored...like crazy bored. Solution? Go hunting for our contracted war targets at the time of the United Nations Space Command. They of course live in Amarr space...we don't. So a' roaming we go down towards Tash-Murkon Prime to look for any viable targets. They're logged on, but they aren't coming out...not after losing two mining barges, a pod, and a deep-space transport the previous night.
Low and behold, what's this? A little noob in a Punisher wants to mess with Talonos...that's fine, the rest of us respond to the call for backup. Soon after our arrival in the next system over, the Punisher pilot comes back and engages Talonos, who had switched out to a Harbi, in an Armageddon, usually one of the most feared battleships in the game. The pilot, flyZerb, somehow manages to fit it with 5 Heavy Nos, a Warp Disruptor, a pair of cap rechargers, some cap power relays, a large armor rep, and a bunch of resist mods. No plates, no rigs, nos on a high cap-recharge setup, and no damage other than tech 1 drones (facepalms). It's over quickly, and the abomination is put down like a rabid dog.
Seeing the comotion, a Vengeance pilot offers Talonos a duel to structure in frigates. So back to the belts he goes in his Slicer. Duel starts, and apparently they missed the rest of us in local, because the Vengeance pilot brings in a friend in an Onieros and tries to ransom Tal...the rest of the squad warps in. We rep up Tal, chase off the Onieros, and kill the AC fit Vengeance. Nebulism, the Vengeance pilot, obviously isn't pleased, and so tries to jump Tal again in a belt about 10 minutes later in a Raven.
Now a properly fit Torp-Raven is something to be feared in a close-in fight. Inside 25 km nothing larger than a cruiser is safe. What we got was a high cap-recharge Cruise/Nos Raven that felt the need to bring along 3 friends in remote-rep battleships and battlecruisers. It takes a few minutes of adrenilin-pumping action, but the Raven goes down quickly once the shield is gone, and we grab one of his friends in an Abaddon...a very dangerous ship in its own right. His friends in the Dominix and the Hurricane abadon him to his fate, and the battleship dies without hardly firing a shot despite having 7 guns and no EWAR on him.
Now, nearly 2 weeks later, their corporation, Butcher the weak, apparently want their revenge and so they have declared war upon XII Legion while already participating in 4 other wars. In response to their questionable actions, our good friends in The Good Fellas respond in kind and declare war on BTCH. They have so far managed to lose an Armageddon and a Drake to combat, an Armageddon to Concord, and an alt Typhoon and Golem to petition for docking to avoid Concord response for repairing a Global Criminal. In response, their Vaga pilot has claimed an Ishkur and a pod...their only kills of the conflict as they have spent the rest of their time docked up in station.
What drives a war-dec laiden corporation to declare war against a veteran combat corporation with more members weeks after a kill? I can't say. It's obvious from their killboard and their own admission that they prefer to target helpless industrial corporations and balk at the prospect of targets that can fight back and potentially kill their Marauders and the like. I question their motive, I question their capability, and most of all, I question their Sanity...as they have apparently left it in their other jump-clone.
Tuesday, March 31, 2009
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